Editor with Qt
I had some spare time the last days, so I was able to play a bit more with Qt. After getting moc to run like I wanted,moc is a Qt tool needed to created new gui widgets, I started developing the first prototype of a ComponentEditor. It took me 4-5 hours until the first functional version was done. At this state I can load packages, create new ComponentOwner and create new instances at the start of the game. This is enough to create a small demo game. Of course the editor isnt usable, one wrong click and the whole editor crashed, but if you know what to do it works, its not comfortable to use, but it can be used.
The next step is the make it more error proof and add a save/load dialog so the user dont have to start all over again when something goes wrong.
Later I will post a first preview of the editor.
Edit: Here the youtube link