Tool developing
Posted in Uncategorized, programmming on February 22nd, 2009 by adminMy framework is far away from being usable by non-programmers and there is only a basic function set. But I think it is time to start developing some basic tools to make it easier to use. Right now this tools wont be used to create games, but it always looks good when your engine offers some tools. The more important part is that I can check if the design of my framework allows tools to be easly integrated, which I hope it the case .
Im trying Qt as a Gui library, simply because I have a university project next semester which will focus on Qt and learning one library is easier then two. I dont like the idea behind moc, but I can live with it and Qt seems a like a really good choice for Gui developing. The first tool I plan to develop is a simple package inspector, which shows you the components of a package. Nothing fancy, but useful and it is the foundation for a component editor, enabling the user to build a game without the need to code.
