Gameframework

Posted in Uncategorized on May 25th, 2008 by admin

I used this weekend to change the folderstructur of the framework and changed it to look a bit like boost, it now has a include folter in the topfolder including the headerfiles sorted by packages, like ogre,messagesystem,core,ois etc. and then there is a package folder containing the cpp files of the packages, this should make it a lot easier to include the framework. And i addad boost unittesting to the framework to find errors etc, but i have to write a lot more testcases, only 2 atm.

The paper about the framework is going good and a first version should be ready in about a month, the due is november, so I have enough time the chekc the spelling and draw some nice uml diagrams :).

not dead,yet

Posted in Uncategorized on May 16th, 2008 by admin

Im not dead, but it was a near escape^^. The last two weeks I was ill, my right equilibrium sense decided it doesnt want to work for a while, which meant i spend a week in the hospital and was druged the following week, which pretty crushed my development plans. I used the time to rethink my project structure and got some new ideas, the list is getting way to long.

My CS Study is taking up more and more time, but i learn a lot which will come handy in no time, but sometimes I want to kill the professor for not knowing thinks he explains and so on, normal stuff.